martoon

18.7.05

FLASH - PAPER:What About Flash? Can We Really Make Games With It?

  • Scott Bilas


  • I'm designing a racing game, and although I am a master of "goto", a first person driving game is going to need some professional grade programming behind it. Fortunately, I work with a bunch of brilliant programmers and have run into problems trying to explain to them how flash programming differs from .NET. This article from Scott Bilas does a great job explaining what those differences are as well as the strengths and weakness of programming in flash. "This paper is the story of the Oberon development team’s experiences with building games in Flash. All of us came from big games where we built our own tech (the author was a C++ game systems engineer for nearly ten years), so why did we choose Flash as our development platform instead of building our own casual games platform? What was so hot about Flash, and what caused us headaches? And, most importantly, when should we avoid using Flash entirely?"

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